α​βWheelie v0.3 - Refined slam mechanic


I managed to get some time to make the slam mechanic feel a bit more natural. It used to be instantaneous which felt a bit clunky. These are the sort of things I need to keep polishing to make this game feel a bit more professional.


There is now a short pause in the air before slamming downwards (in a straight line 8] this time) with a trail of particles. Boxes also now explode into a blast of particles.


Bonus features: Added a background to the title screen and tutorial and also improved the tutorial a bit

Next up on the todo list:

  • Improve damage mechanic
  • Adding a timer

Until next time, cheerio!

Files

abwheelie.zip 6 MB
99 days ago

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